It has been suggested that this article be split into multiple articles accessible from a disambiguation page. (Discuss)
For sound proofing, see soundproofing.
For scientific aspects of noise reduction of machinery and products, see noise control.
Noise reduction is the process of removing noise from a signal. Noise
reduction techniques are conceptually very similar regardless of the
signal being processed, however a priori knowledge of the
characteristics of an expected signal can mean the implementations of
these techniques vary greatly depending on the type of signal.
All recording devices, both analogue or digital, have traits which make
them susceptible to noise. Noise can be random or white noise with no
coherence or coherent noise introduced by the devices mechanism or
processing algorithms.
In electronic recording devices, a major form of noise is hiss caused
by random electrons that, heavily influenced by heat, stray from their
designated path. These stray electrons influence the voltage of the
output signal and thus create detectable noise.
In the case of photographic film and magnetic tape, noise (both visible
and audible) is introduced due to the grain structure of the medium. In
photographic film, the size of the grains in the film determines the
film's sensitivity, more sensitive film having larger sized grains. In
magnetic tape, the larger the grains of the magnetic particles (usually
ferric oxide or magnetite), the more prone the medium is to noise.
To compensate for this, larger areas of film or magnetic tape may be used to lower the noise level to an acceptable point.
Contents
1 In audio
1.1 Dolby and dbx noise reduction system
1.2 Dynamic Noise Reduction
1.3 Other approaches
2 In images
2.1 Types
2.2 Removal
2.2.1 Linear smoothing filters
2.2.2 Nonlinear filters
2.3 Software programs
3 See also
4 References
5 External links
//
In audio
When using analog recording technology, sound recordings exhibit a type
of noise known as tape hiss. This is related to the particle size and
texture used in the magnetic emulsion that is sprayed on the recording
media, and also to the relative tape velocity across the tape heads.
Four types of noise reduction exist: single-ended pre-recording,
single-ended hiss reduction, single-ended surface noise reduction and
codec or dual-ended systems. Single-ended pre-recording systems (such
as Dolby HX Pro) work to affect the recording medium at the time of
recording. Single-ended hiss reduction systems (such as DNR) work to
reduce noise as it occurs, including both before and after the
recording process as well as for live broadcast applications.
Single-ended surface noise reduction (such as CEDAR) is applied to the
playback of phonograph records to attenuate the sound of scratches,
pops and surface non-linearities. Dual-ended systems (such as Dolby NR
and dbx Type I and II) have a pre-emphasis process applied during
recording and then a de-emphasis process applied at playback.
Dolby and dbx noise reduction system
While there are dozens of different kinds of noise reduction, the first
widely used audio noise reduction technique was developed by Ray Dolby
in 1966. Intended for professional use, Dolby Type A was an
encode/decode system in which the amplitude of frequencies in four
bands was increased during recording (encoding), then decreased
proportionately during playback (decoding). The Dolby B system
(developed in conjunction with Henry Kloss) was a single band system
designed for consumer products. In particular, when recording quiet
parts of an audio signal, the frequencies above 1 kHz would be boosted.
This had the effect of increasing the signal to noise ratio on tape up
to 10dB depending on the initial signal volume. When it was played
back, the decoder reversed the process, in effect reducing the noise
level by up to 10dB. The Dolby B system, while not as effective as
Dolby A, had the advantage of remaining listenable on playback systems
without a decoder.
Dbx was the competing analog noise reduction system developed by dbx
laboratories. It used a root-mean-squared (RMS) encode/decode algorithm
with the noise-prone high frequencies boosted, and the entire signal
fed through a 2:1 compander. Dbx operated across the entire audible
bandwidth and unlike Dolby B was unusable as an open ended system.
However it could achieve up to 30 dB of noise reduction. Since Analog
video recordings use frequency modulation for the luminance part
(composite video signal in direct colour systems), which keeps the tape
at saturation level, audio style noise reduction is unnecessary.
Dynamic Noise Reduction
Dynamic Noise Reduction (DNR) is an audio noise reduction system,
introduced by National Semiconductor to reduce noise levels on
long-distance telephony. First sold in 1981, DNR is frequently confused
with the far more common Dolby noise reduction system. However, unlike
Dolby and dbx Type I & Type II noise reduction systems, DNR is a
playback-only signal processing system that does not require the source
material to first be encoded, and it can be used together with other
forms of noise reduction. It was a development of the unpatented
Philips Dynamic Noise Limiter (DNL) system, introduced in 1971, with
the circuitry on a single chip.
Because DNR is non-complementary, meaning it does not require encoded
source material, it can be used to remove background noise from any
audio signal, including magnetic tape recordings and FM radio
broadcasts, reducing noise by as much as 10 dB. It can be used in
conjunction with other noise reduction systems, provided that they are
used prior to applying DNR to prevent DNR from causing the other noise
reduction system to mistrack.
One of DNR's first widespread applications was in the high-end GM Delco
Bose car stereo systems in U.S. GM cars (later added to lower-end
Delco-manufactured car stereos in GM vehicles as well), introduced in
1984. It was also used in factory car stereos in Jeep vehicles in the
1980s, such as the Cherokee XJ. Today, DNR, DNL, and similar systems
are most commonly encountered as a noise reduction system in microphone
systems.
Other approaches
A second class of algorithms work in the time-frequency domain using
some linear or non-linear filters that have local characteristics.
Noise can therefore be also removed by use of spectral editing tools,
which work in this time-frequency domain, allowing local modifications
without affecting nearby signal energy. This can be done manually by
using the mouse with a pen that has a defined time-frequency shape.
This is done much like in a paint program drawing pictures. Another way
is to define a dynamic threshold for filtering noise, that is derived
from the local signal, again with respect to a local time-frequency
region. Everything below the threshold will be filtered, everything
above the threshold, like partials of a voice or "wanted noise", will
be untouched.
Modern digital sound (and picture) recordings no longer need to worry
about tape hiss either so analog style noise reduction systems are not
necessary. However an interesting twist is that dither systems actually
add noise to a signal to improve its quality.
In images
Images taken with both digital cameras and conventional film cameras
will pick up noise from a variety of sources. Many further uses of
these images require that the noise will be (partially) removed - for
aesthetic purposes as in artistic work or marketing, or for practical
purposes such as computer vision.
Types
In salt and pepper noise (sparse light and dark disturbances), pixels
in the image are very different in color or intensity from their
surrounding pixels; the defining characteristic is that the value of a
noisy pixel...(and so on)
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